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AI Insights · Timothy · July 2023

Top 5 Horror Games on Android in the US: Q2 2023 Performance

Discover the performance trends of the top 5 horror games on Android in the US during Q2 2023, based on data from Sensor Tower.

Top 5 Horror Games on Android in the US: Q2 2023 Performance

In the second quarter of 2023, the top 5 horror games on Android in the United States showcased varied performance trends across downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.

Myths of Moonrise saw its weekly revenue peak early in the quarter at approximately $147K in mid-April, before experiencing fluctuations and ending June with around $106K. Weekly downloads peaked at 11.8K in early May, followed by a decline and then a rise to 9.5K by the end of June. The game's active user base showed a notable increase to 16.8K in early May but fluctuated, finishing the quarter at around 16.3K.

Mystery Matters experienced a consistent rise in weekly revenue, starting from around $34.5K at the end of March and reaching over $73K by the last week of June. Weekly downloads followed a similar upward trend, peaking at 13.9K in mid-June. Active users also increased significantly, starting from 8.5K at the end of March and peaking at 23.5K in mid-June, before settling at 19.4K by the end of the quarter.

Identity V experienced fluctuations in weekly revenue, starting from $62K at the end of March, dropping to a low of $13K in late May, and recovering to around $35.5K by the end of June. Downloads saw a notable spike to 4.8K in late May but generally hovered around the 1K mark for most of the quarter. The game's active user base peaked at 26.5K in late May but saw a decline, ending June with approximately 19.5K.

Dead by Daylight Mobile had a modest revenue performance, peaking at $13.5K at the end of March and ending June with around $3.6K. Downloads were steady, with a peak of 10.6K in late March and a slight rise to 5.8K by the end of June. Active users showed a strong upward trend, starting from 38K at the end of March and climbing to nearly 70K by the end of June.

Five Nights at Freddy's had a steady increase in weekly revenue, starting from $2.3K at the end of March and reaching $5.9K by the end of June. Downloads peaked at 3.7K in late May and maintained around 3.4K by the end of June. Active users rose from 8.7K at the end of March to a peak of 14.9K in late May, ending the quarter at 13.8K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023